PROCEDURAL FOLIAGE STUDIO
Build living asset systems.
VirdraLeaf turns a leaf into a fully editable recipe — silhouette, venation, material, damage, seasons, and 3D form — then renders the complete production map set when you are ready.
11
PBR outputs
4
Asset types
1
Editable source

Layered by design
Export-ready workflows for
A leaf is not a texture. It is a system.
VirdraLeaf keeps the whole chain editable — from first silhouette to final export.

Make the next variation a parameter change.
Build a base leaf once, then explore serration, venation, translucency, seasonal colour, damage, wind weight, and mesh deformation without rebuilding the asset from scratch.
See how the workflow fits together
A WORKFLOW THAT SCALES
From first pixel to final mesh.
The core tools are designed to stay visible, composable, and easy to revisit.

Author once, iterate forever
Keep silhouettes, veins, materials, masks, and transforms as editable layers instead of flattened paint.

PBR maps with intent
Beauty, basecolor, normal, height, roughness, opacity, translucency, thickness, AO, and wind weight in one exportable set.

Shape, shade, sculpt
Curl, cup, twist, fold, and bake a leaf mesh with the same source data that drives the 2D maps.

Damage that feels authored
Miner trails, galls, mildew, holes, shot damage, and skeleton edges — all masked and blended as layers.

One leaf, four seasons
Drive spring, summer, autumn, and dead states from a single editable timeline instead of four disconnected files.
Your source stays yours
Save a .ffdoc, share a preset, reopen the project later, and keep making changes without losing the recipe.
Build the leaf you actually need.
Start with a base leaf. Leave with a complete, editable asset system.
Download VirdraLeaf
VirdraLeaf
Procedural foliage, built for artists who need to keep shaping the result.
Made by VirdraStudio · Designed for production.
Stay in the loop
New builds, preset drops, and field notes.
© 2026 VirdraStudio. VirdraLeaf is built to stay editable.
VirdraLeaf / 0.1.0
